Demo video of a Smalltalk environment
Just a quick update to my previous post. I can imagine that my discussion of the advantages of Smalltalk might be a bit abstract for people who never used it.
So here’s a short demo video of a Solitaire game running in a Smalltalk environment (via David Buck). It clearly illustrates features such as full introspection (e.g. by using the object browser) and live “fix-and-continue” debugging:
I found another video showing live code updates in Smalltalk while invoking native libraries in the background (more specifically, OpenGL):
I think these videos are useful for demonstrating the power of Smalltalk’s environment. On a side note, I discovered Objective-C supports some form of “fix-and-continue” debugging as well.
Tags: object-oriented, programming, smalltalk, video
May 25th, 2008 at 8:48 am
What a useful video! I didn't know anything about Smalltalk and found this a perfect introduction. Maybe something to show in courses at UHasselt ?
Anyway i'm looking forward to see some new cool blogposts
Cheers
Ruben
PS : Unfortunately I won't be present at thursday's reading at Uhasselt (Mont Ventoux by bike, here we come
), so see you next time!
May 25th, 2008 at 10:27 am
Hi Ruben, thanks for your feedback!
I already mentioned in my previous blog post that I believe these ideas should be included in our OOP course. I am not involved with the course though. A good time to include this might be when the course material will be revised
Unfortunately I won't make it to the lecture by Professor Daubechies either. I leave for AVI 2008 in Napels on Tuesday together with Jan Meskens to present our paper. So indeed, see you at another CS event
Enjoy your vacation!
February 3rd, 2009 at 4:24 pm
nice article! nice site. you're in my rss feed now
keep it up
February 3rd, 2009 at 4:55 pm
thanks for the post
March 9th, 2009 at 3:59 pm
With pleasure esteemed. It was pleasant to me. I thank.
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